Keynote Speakers

KEYNOTE SPEAKERS

Biography

Written by AI assistant: (jassper.ai)
Dr. Lev Manovich is a digital culture theorist, writer, and artist whose work has had a profound impact on the way we think about media and technology today. His books include Cultural AnalyticsAI AestheticsInstagram and Contemporary Image, and The Language of New Media. He has been included in the list of “25 People Shaping the Future of Design” in 2013 and the list of “50 Most Interesting People Building the Future” in 2014. Recognized as one of the most influential voices in contemporary media theory, Dr. Manovich’s work is essential reading for anyone interested in understanding the role of technology in contemporary society.
http://manovich.net

 

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Biography

Samuel Bianchini is an artist and associate professor at the École Nationale Supérieure des Arts Décoratifs—Paris (EnsAD) / PSL University Paris.

Supporting the principle of an “operational aesthetic,” he works on the relationship between the most forward-looking technological “dispositifs”, modes of representation, new forms of aesthetic experiences, and sociopolitical organizations, often in collaboration with scientists and natural science and engineering research laboratories.

His works are regularly shown in Europe and across the world: MAAT (Museum Art Architecture Technology, Lisbon), Zürcher Gallery (New York), Wood Street Galleries (Pittsburgh), Nuit Blanche Toronto, Waterfall Gallery (New York), Medialab Prado (Madrid), Palais de Tokyo (Paris), Kunsthaus PasquArt (Biel), Art Basel, Institut Français of Tokyo, Stuk Art Center (Leuven), Fiac, Centre Georges Pompidou (Paris), Deutsches Hygiene-Museum (Dresden), National Museum of Contemporary Art (Athens), Jeu de Paume (Paris), Laboratoria (Moscow), Thessaloniki Biennale, Centre pour l’Image Contemporaine (Geneva), space_imA and Duck-Won Gallery (Seoul), Museum of Contemporary Art Ateneo de Yucatán (Mexico), ZKM (Karlsruhe), Musée d’Art Moderne de la Ville de Paris, etc…
https://dispotheque.org

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Biography & RESUME

 

Dr. Li Jiaqi, assistant professor, Faculty of Humanities and arts, Macau University of science and technology. Doctor of science, major in information technology. He has been engaged in teaching and scientific research in the direction of digital media for many years. He has published papers in image processing, artificial intelligence, game research and other

directions. He is a participant in the game industry and a deep participant in the ACG field. He is committed to studying independent game culture, game history and culture, Animation culture and other ACG subculture fields.

https://www.must.edu.mo/images/FA/files/LiJiaQi_EN.pdf

ARTeFACTo 2018 conference

The inaugural edition of the ARTeFACTo conference, to be held on the 16th and 17th of November, at Palácio Ceia, in Lisbon, Portugal, has just been officially launched, together with the respective calls for participation and papers.

Confirmed Keynote Artists and Speakers

  • Jônatas Manzolli

The goal of the conference is to promote the interest in current digital/media culture and its intersection with art and technology as an important research field, while focusing on the study of the digital media/computer artefacts.

It embraces topics covering their conceptualization, design, creative/art practice/research processes, computational implementation, exhibition and fruition as well as their role on today’s information and knowledge society. Also welcome are topics and participations fostering the establishment of the conceptual foundations of an artefact theory in the digital media world.

Confirmed Keynote Speakers
Florent Pasquier, Paris-Sorbonne University, France (FR)
Heitor Alvelos, University of Porto, Portugal (PT)

Confirmed Keynote Artist
Jônatas Manzolli, Campinas University, São Paulo, Brazil (BR)

Palácio Ceia

ARTeFACTo 2018 aims at giving greater visibility to artefact creators or interveners, being these theorists or practitioners, establishing a common space for discussion and exchange of new experiences from transdisciplinary humanistic and holistic perspectives, while fostering better understanding of digital arts and culture across a wide spectrum of cultural, disciplinary, and professional practices.

To this end, we cordially invite scholars, teachers, researchers, artists, computer professionals, and others who are working within the broadly defined areas of digital arts, culture and education with specific focus on artefacts / installations to join us in Lisbon.